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Game Invention Newsletter

We offer; Game design deep dives, interviews and dev stories. We share dev techniques, innovations, entire games, concept art, and much more. Beyond our own stories we equally celebrate the work of other indies and kindred souls. We only share content that we value ourselves, rather than following trends.

Featured Post

How We Fixed Our Game Release Communication Mistakes, Part Two of Our Alan Dean Foster Interview, and More!

Charting the games universe with indie game veterans Omni Systems Read About our Mission Intro This edition of Game Invention brings you: How we fixed our game release communication mistakes! Part two of our indepth Alan Dean Foster interview. Various new mods and contents for Eufloria and Bioframe. And as always; many useful and fun resources to share with our subscribers. Hope you enjoy it! (Read Newsletter in Browser) Omni Systems News Alan Dean Foster Interview Part 2 We have released the...

Welcome to the final Game Invention Newsletter of the year, and appropriately it comes with presents and cheer! Inside you will find news about: The recent release for Eufloria Classic which is FREE for owners of the original game, you can scroll down to find the details, but have a look at the trailer if you want to get a quick idea of what it entails. Also…. A MAJOR long-ranging interview with sci-fi legend Alan Dean Foster, on our YouTube channel A host of content about our attempt to...

Welcome to the Omni Systems Game Invention newsletter. It has received a huge makeover in an effort to make it as useful and enjoyable* as we can, and worthy of your time. We cover a wider range of subjects and content than before, not just to share our own experiences but also celebrate games related content by others.. We feel strongly about only offering actually valuable, human facing content, and if you are interested in the how and why of our philosophy please read the piece at the end...